diff --git a/src/algorithms/LBSP/BackgroundSubtractorSuBSENSE.cpp b/src/algorithms/LBSP/BackgroundSubtractorSuBSENSE.cpp index 04a084acc18d7930f19ab209bc989cf010c1f89c..9278354473de81339c23aa4c9d5259c0850fba39 100644 --- a/src/algorithms/LBSP/BackgroundSubtractorSuBSENSE.cpp +++ b/src/algorithms/LBSP/BackgroundSubtractorSuBSENSE.cpp @@ -46,7 +46,7 @@ namespace bgslibrary const int FRAMELEVEL_ANALYSIS_DOWNSAMPLE_RATIO = 8; // local define used to display debug information - const int DISPLAY_SUBSENSE_DEBUG_INFO = 0; + //const int DISPLAY_SUBSENSE_DEBUG_INFO = 0; // local define used to specify the default frame size (320x240 = QVGA) #define DEFAULT_FRAME_SIZE cv::Size(320,240) // local define used to specify the color dist threshold offset used for unstable regions diff --git a/src/algorithms/MultiLayer/BlobExtraction.cpp b/src/algorithms/MultiLayer/BlobExtraction.cpp index 8ef878a93c0113e9c6cb5e02d5afbf4010b18e7a..ad6b05319a3f0923081291242f9c708322efd624 100644 --- a/src/algorithms/MultiLayer/BlobExtraction.cpp +++ b/src/algorithms/MultiLayer/BlobExtraction.cpp @@ -15,10 +15,10 @@ namespace bgslibrary { //! si la imatge és cíclica verticalment (els blobs que toquen //! les vores superior i inferior no es consideren externs) - const int IMATGE_CICLICA_VERTICAL = 1; + //const int IMATGE_CICLICA_VERTICAL = 1; //! si la imatge és cíclica horitzontalment (els blobs que toquen //! les vores dreta i esquerra no es consideren externs) - const int IMATGE_CICLICA_HORITZONTAL = 0; + //const int IMATGE_CICLICA_HORITZONTAL = 0; const double SQRT2 = 1.41421356237310; const double PERIMETRE_DIAGONAL = (SQRT2 - 2); diff --git a/src/algorithms/SigmaDelta/sdLaMa091.cpp b/src/algorithms/SigmaDelta/sdLaMa091.cpp index feb8754563311f5ed9ffa919d9fe390506d658dd..718bfa4107062ceef9d93f804a76a0e77126a7d6 100644 --- a/src/algorithms/SigmaDelta/sdLaMa091.cpp +++ b/src/algorithms/SigmaDelta/sdLaMa091.cpp @@ -12,8 +12,8 @@ namespace bgslibrary const int DEFAULT_VMAX = 255; const char* LIB = "sdLaMa091 - "; - const int RED = 0; - const int GREEN = 1; + //const int RED = 0; + //const int GREEN = 1; const int BLUE = 2; const int CHANNELS = 3;