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nature.jl 6.19 KiB
### Persephone - a socio-economic-ecological model of European agricultural landscapes.
###
### This file is responsible for managing the animal modules.
###
## An enum used to assign a sex to each animal
@enum Sex hermaphrodite male female
"""
Animal
This is the generic agent type for all animals. Species are differentiated
by trait dictionaries passed by them during initialisation.
"""
@agent Animal GridAgent{2} begin
#XXX is it (performance-)wise to use a dict for the traits?
# Doesn't this rather obviate the point of having an agent struct?
traits::Dict{String,Any}
sex::Sex
age::Int32
#XXX keep track of parents and/or offspring?
end
"""
animalid(animal)
A small utility function to return a string with the species name and ID of an animal.
"""
function animalid(a::Animal)
return "$(a.traits["name"]) $(a.id)"
end
### MACROS IMPLEMENTING THE DOMAIN-SPECIFIC LANGUAGE FOR DEFINING SPECIES
"""
@species(name, body)
A macro used to create new species definitions for the nature model.
This is effectively a simple domain-specific language, establishing a
custom syntax to describe species' biology:
```julia
@species name begin
initialise! = initpopulation()
phase = "phase1"
...
@phase phase1 begin
...
end
end
```
The definition body (enclosed in the begin/end block) has two sections.
First comes a list of species-specific parameters, which are assigned
just like normal variables. Second come one or more phase definitions,
that describe the behaviour of the species during various parts of its
life cycle (see the documentation to `@phase` for details).
There are two parameters that all species must define:
- `initialise!` should specify a function that will be used to create
the starting population for this species. This function must take
two arguments, a species dict and an `AgentBasedModel` object.
The easiest way to create this function is by using `initpopultion()`.
- `phase` should be a string specifying the name of the first phase
that individuals of this species will be assigned to on birth.
Access to the rest of the model is given by the `model` variable (an object
of type `AgentBasedModel`).
"""
macro species(name, body)
quote
Core.@__doc__ function $(esc(name))(model::AgentBasedModel)
$(esc(:name)) = string($(QuoteNode(name)))
$(esc(body))
vardict = Base.@locals
speciesdict = Dict{String,Any}()
for k in keys(vardict)
speciesdict[string(k)] = vardict[k]
end
return speciesdict
end
end
end
"""
@phase(name, body)
This macro is designed to be used within a species definition block (i.e. within
the body of a call to `@species`).
The idea behind this is that species show very different behaviour during different
phases of their lives. Therefore, `@phase` can be used define the behaviour for one
such phase, and the conditions under which the animal transitions to another phase.
`@phase` works by creating a function that will be called by the model if the
animal is in the relevant phase. When it is called, it has access to the following
variables:
- `animal` a reference to the animal itself. This provides access to `animal.age`,
`animal.sex`, and `animal.traits` (a dict that gives access to all species parameters).
- `model` a reference to the model world (an object of type `AgentBasedModel`).
This allows access to `model.date` (the current simulation date) and
`model.landscape` (a two-dimensional array of pixels containing geographic
information).
Several utility macros can be used within the body of `@phase` as a short-hand for
common expressions: `@respond`, `@trait`, `@here`, `@kill`, `@reproduce`
To transition an individual to another phase, simply redefine its phase variable:
`@trait(phase) = "newphase"`.
"""
macro phase(name, body)
#XXX make this documentable?
#FIXME Somehow, errors in the phase body are not shown?
:($(esc(name)) = function(animal::Animal, model::AgentBasedModel) $body end)
end
"""
@respond(eventname, body)
Define how an animal responds to a landscape event that affects its current position.
This can only be used nested within `@phase`.
"""
macro respond(eventname, body)
quote
#TODO test this
if $(esc(eventname)) in @here(events)
$body
end
end
end
"""
@trait(traitname)
A utility macro to quickly access an animal's trait value.
This can only be used nested within `@phase`.
"""
macro trait(traitname)
if traitname in fieldnames(Animal)
:(animal.$(traitname))
else
:(animal.traits[string($(QuoteNode(traitname)))])
end
end
"""
@here(property)
A utility macro to quickly access a property of the animal's current position.
This can only be used nested within `@phase`.
"""
macro here(property)
:(model.landscape[animal.pos...].$(property))
end
"""
@kill
Kill this animal. This is a thin wrapper around `kill!()`, and passes on any arguments.
This can only be used nested within `@phase`.
"""
macro kill(args...)
:(kill!(animal, model, $(args...)))
end
"""
@reproduce
Let this animal reproduce. This is a thin wrapper around `reproduce!()`, and passes on
any arguments. This can only be used nested within `@phase`.
"""
macro reproduce(args...)
:(reproduce!(animal, model, $(args...)))
end
#XXX add a macro @f to call a function with animal and model as first parameters?
# e.g. @f(nearby_agents, distance)
### FUNCTIONS INTEGRATING THE NATURE MODEL WITH THE REST OF PERSEPHONE
"""
stepagent!(animal, model)
Update an animal by one day, executing it's currently active phase function.
"""
function stepagent!(animal::Animal, model::AgentBasedModel)
animal.age += 1
animal.traits[animal.traits["phase"]](animal,model)
end
"""
initnature!(model)
Initialise the model with all simulated animal populations.
"""
function initnature!(model::AgentBasedModel)
# The config file determines which species are simulated in this run
for speciesname in param("nature.targetspecies")
species = @eval $(Symbol(speciesname))($model)
species["initialise!"](species, model)
end
# Initialise the data output
initecologicaldata()
end